Monday, 29 April 2013

Designing the ground for the level.


So the next object i started on working was the ground as a whole. I'm not sure if this was better to do in maya or wait until i get into UDK to create. However i thought i would make it in maya anyway, as it is all practice anyway.

Base Ground
Base Ground
UV of Ground with river
UV of ground part 2


Texture page for Ground 2

Texture page for river tile


Textured ground

Textured ground




Textured ground

Show off objects fully textured so far

The Anvil




 House 3




Manor House







Watermill





Texturepages so far

I have completed a number of texture pages as well. Note: I am still planning on using these to make height map and normal maps from.

Anvil

House3

House3 steps

Watermill

Watermill steps

Mansion steps

Mansion

UV Maps So far

So these are the UV maps i have done so far. There will be more in the future.
Anvil

House3

House3 Steps

ManorSteps

Manor

Watermill

Watermill Steps

Textures i have gathered so far and used in objects.

All the textures i have gathered i have got from http://www.cgtextures.com/ I am a member of the sight and have read and agreed to use of the website and will use the textures for learning purposes only.