Monday, 29 April 2013

Anvil Show of texturing process

So this is my base anvil without any textures, I then unwrap the anvil in the UV editor to create a UV page for my anvil.

Base Anvil
















UV Page Of anvil
Once a UV page is made adding textures to the UV I create a texture page, (The texture page will also be used for making Height map, normal map and secular map later.

Texturepage of anvi
To make the Texture page look a bit more real i tend to Burn or dodge parts of the images to make them seem more authentic. This is my anvil so far, it still needs to be bumpmapped fully to add some imperfections to the object yet this is one of a few objects i have textured.





























No comments:

Post a Comment